Making Coding Simple

Ages: 4-6
Lesson duration: 45 minutes
Number of Lessons: 36

Making Coding Simple

Ages: 4-6
Lesson duration: 45 minutes
Number of Lessons: 36

Making Coding Simple

Ages: 4-6
Lesson duration: 45 minutes
Number of Lessons: 36

Welcome to AlgoBuddy, the exciting program that introduces children to the fascinating world of coding. Using our system for little coders, we inspire young minds to develop algorithmic thinking, programming languages and problem solving skills.

Children will practice programming by commanding the AlgoBuddy to perform various exciting tasks based on their daily lives through our uniquely designed tangible coding blocks or screen coding app of Algobrix.

Welcome to AlgoBuddy, the exciting program that introduces children to the fascinating world of coding. Using our system for little coders, we inspire young minds to develop algorithmic thinking, programming languages and problem solving skills.

Children will practice programming by commanding the AlgoBuddy to perform various exciting tasks based on their daily lives through our uniquely designed tangible coding blocks or screen coding app of Algobrix.

Easy to Code,
Easy to Learn, Easy to Love!

Easy to Code,
Easy to Learn, Easy to Love!

Overview of AlgoBuddy Curriculum:


Coding literacy is one of the most important cognitive skills for the 21st century.
Young Engineers strives to provide a playful coding education starting from early childhood education and building children’s cognitive skills to meet complex challenges as they grow older. We have created qualitative coding frameworks that rely on children’s common knowledge, and encourages them to practice planning, decision-making, and practical compromises through playing with AlgoBuddy.

With the AlgoBuddy program, every kindergarten-aged child acts as a little coding engineer, controlling AlgoBuddy to move, light up, respond to the environment, and engage with varied and unique content, providing an exciting framework for AlgoBuddy to accomplish various tasks.


Overview of AlgoBuddy Curriculum:

Coding literacy is one of the most important cognitive skills for the 21st century.
Young Engineers strives to provide a playful coding education starting from early childhood education and building children’s cognitive skills to meet complex challenges as they grow older.
We have created qualitative coding frameworks that rely on children’s common knowledge, and encourages them to practice planning, decision-making, and practical compromises through playing with AlgoBuddy.

With the AlgoBuddy program, every kindergarten-aged child acts as a little coding engineer, controlling AlgoBuddy to move, light up, respond to the environment, and engage with varied and unique content, providing an exciting framework for AlgoBuddy to accomplish various tasks.

AlgoBuddy Program Objectives

  • Acquaint students with the world of coding.
  • Get familiar with coding terminology.
  • Introduction to algorithmic thinking.
  • Develop quantitative assessment skills.
  • Read graphic/numeric instructions.
  • Encourage problem-solving.
  • Encourage playing in teams.

Children Will Discover

  • Command Sequencing
  • Conditions and Sensors
  • Algorithms of everyday automated devices
  • Forever and Random operators
  • Loops
  • Multithreading
Ages: 4-6
Lesson duration: 45 minutes
Number of Lessons: 36

Young Engineers believes and reinforces education through play. Our unique Big Builders enrichment program introduces preschoolers to science concepts through hands-on, experiential learning. Students get a set designed specifically for the Big Builders program and construct 3D models using flexible parts.This enrichment program will expose our builders to engineering terminology. Students will become familiar with animal life cycles, natural sciences, basic engineering, technology, physics and concepts of space.

In addition, playing with their co-builders will enhance their interpersonal, socio-linguistic, and communication skills, as well as boost their self-esteem. We hope that establishing this connection between knowledge and fun at such a young age will set our participants up for a lifetime of learning and creating.

Big Builders Curriculum Overview:

The Big Builders curriculum immerses young learners in a diverse educational journey. It delves into animal life cycles, from frogs to dogs, and the enchanting realm of marine creatures like shrimp and sea urchins. Students learn the values of teamwork from ants and explore the mechanics of various vehicles. They're introduced to polygons, the wonders of nature, including desert fruits and pollination, and foundational architectural concepts. The vastness of space is also covered, alongside insights into bird migrations, the art of camouflage, and sustainable wind energy. Concluding with an exploration of animal habitats and the dynamics of amusement park rides, the Big Builders curriculum promises a comprehensive and engaging learning experience about scientific and engineering concepts.

Big Builders Objectives:

  • Embed science, technology, engineering, and math concepts in exciting, hands-on activities from an early age.
  • Enhance understanding of the world and care for the environment.
  • Stimulate independent and creative thinking.
  • Cultivate a strong sense of self-efficacy.
  • Develop a sense of self-efficacy and problem-solving skills.
  • Encourage team building, cooperation, and group play skills.

Big Builders Models:

  • Animals
  • Vehicles
  • Transportation
  • Architecture
  •  Amusement park rides
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Big Builders Models:

  • Animals
  • Vehicles
  • Transportation
  • Architecture
  • Amusement park rides
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Ages: 6-10
Lesson duration: 75 minutes
Number of Lessons: 36

Ages: 6-10
Lesson duration: 75 minutes
Number of Lessons: 36

A revolutionary educational program that teaches children the fundamentals of programming and mechanical engineering using Algobrix Systems, consisting of coding boards, coding and function blocks. AlgoPlay introduces participants to the world of coding through a fun, educational experience.

A revolutionary educational program that teaches children the fundamentals of programming and mechanical engineering using Algobrix Systems, consisting of coding boards, coding and function blocks. AlgoPlay introduces participants to the world of coding through a fun, educational experience.

A revolutionary educational program that teaches children the fundamentals of programming and mechanical engineering using Algobrix Systems, consisting of coding boards, coding and function blocks. AlgoPlay introduces participants to the world of coding through a fun, educational experience.

AlgoPlay Curriculum Overview:


Young Engineers embraces the spiral learning technique, where each enrichment program is built upon the previous one.

In the AlgoPlay curriculum, utilizing the coding language of Algobrix®, students first assemble a building block model. They then formulate various code sequences using tangible or screen function and parameter blocks. By activating the “play” block, the robot executes the coding sequence. When students combine function and parameter blocks, they instruct the robot with specific commands, like moving forward or activating a red light.

Each lesson encompasses advanced programming tasks, such as algorithm planning, conditioning, loops, multithreading, debugging, race condition, sensor applications, and more.

AlgoPlay prepares students with the essential skills to grasp the logic behind most modern coding languages.

AlgoPlay Program Objectives:

  • Introduce children to the realm of coding.
  • Build a fundamental understanding of software engineering terminology.
  • Inspire children to understand and test scientific principles in mechanical engineering.
  • Develop algorithmic thinking and logical reasoning skills.
  • Encourage teamwork and collaboration.
  • Foster interpersonal abilities like problem solving, creativity and independent thinking.

AlgoPlay Models

  • Gadgets and games
  • Amusement park rides
  • Various types of transportation machines
  • Modern robots to execute common tasks

AlgoPlay Models

  • Gadgets and games
  • Amusement park rides
  • Various types of transportation machines
  • Modern robots to execute common tasks
Ages: 6-10
Lesson duration: 75 minutes
Number of Lessons: 36

Bricks Challenge Program


At Young Engineers, we believe in fostering creativity, critical thinking, and a love for learning in every child. Our programs are designed to make STEM exciting and accessible, led by our dedicated instructors who are not just teachers, but mentors passionate about inspiring young minds. Bricks Challenge is an educational program that introduces children to the principles of STEM and basic subjects of classical mechanics through the use of building blocks and mechanical parts. In each session, the day’s model and the day’s engineering principles are introduced. To make the topic more relatable, an interactive story related to the subject is optionally narrated. The children then construct their models, enhance them for further experimentation, and sometimes modify them for competitions. The session concludes with reinforcing questions to solidify the children’s grasp of the concepts they’ve learned.

Bricks Challenge Curriculum

 
The program combines STEM education with spatial recognition, fostering a comprehensive understanding of both theoretical concepts and practical applications of mechanical engineering fundamentals. While learning these principles, children are also introduced to important scientists and inventors in history, like Archimedes and Leonardo Da Vinci. We use their stories to inspire and educate young minds. Bricks Challenge students learn about numerous different topics of classical mechanics, including laws of physics, forces, energy, torque, leverage, load distribution, symmetry, centrifugal force, axis turns, functioning of complex mechanisms, mechanical advantage devices and transmissions. Each lesson takes children further into the world of STEM, equipping them with knowledge and skills for their exciting journey ahead.

Bricks Challenge Objectives:

  • Learn key principles of engineering and physics.
  • Introduce children to the fundamentals of classical mechanics.
  • Develop ability to analyze engineering processes.
  • Cultivate critical problem-solving and creative thinking skills.
  • Nurture a love for science and discovery.
  • Expand interpersonal communication skills.
  • Encourage team building, cooperation, and group play skills.

Bricks Challenge Models:

  • Amusement park rides
  • Various types of transportation machines
  • Cranes
  • Drawing machines
  • Elevators
  • Modern machinery
Play-Ground-Swing.png

Ages: 7-10
Lesson duration: 75 minutes
Number of lessons: 36

Galileo Technic is an advanced program that delves deep into comprehensive mechanical engineering principles, allowing students to explore new engineering terms through building complex models from manual cars to oscillating fans.

Each lesson introduces a distinct machine or concept that embodies specific mechanical principles and their applications in real-world scenarios.

The program offers children an advanced exploration of science, technology, engineering and math (STEM) concepts by building on their prior knowledge, enhancing their problem solving and creative thinking skills through hands-on building. With Galileo Technic, children are not just learning; they are stepping into an exciting lifelong journey of scientific discovery and innovation.

Galileo Technic is an advanced program that delves deep into comprehensive mechanical engineering principles, allowing students to explore new engineering terms through building complex models from manual cars to oscillating fans.

Each lesson introduces a distinct machine or concept that embodies specific mechanical principles and their applications in real-world scenarios.

The program offers children an advanced exploration of science, technology, engineering and math (STEM) concepts by building on their prior knowledge, enhancing their problem solving and creative thinking skills through hands-on building. With Galileo Technic, children are not just learning; they are stepping into an exciting lifelong journey of scientific discovery and innovation.

Galileo Technic Curriculum:


Children will unravel the workings of gear shifting, gearbox mechanisms, and transmission ratios, and delve deep into diverse motion forms ranging from circular to linear, elliptical, and oscillatory movements. The curriculum extends its reach to explore concepts such as asymmetry, angular momentum, and the science behind gyroscopes. Furthermore, students investigate the multifaceted role of universal joints in rotating axles and their applications as devices. Essential topics like mechanical force control, kinematic chains, and elastic force are also covered. This exploration is accentuated by understanding mechanical automation, steering mechanisms, and the interplay between potential and kinetic energies. Overall, the program not only provides foundational knowledge but also ignites a lifelong passion for mechanics.

Galileo Technic Objectives:

  • Introduce children to advanced mechanical concepts like kinematic chains, oscillation mechanisms, advanced gear systems and more.
  • Provide general knowledge of laws of physics and various natural phenomena
  • Develop the ability to analyze engineering processes.
  • Acquire engineering implementation skills.
  • Provide general knowledge of physics laws and various natural phenomena.
  • Foster independent and creative thinking.
  • Improve communication and interpersonal skills.
  • Enhance spatial recognition and STEM integration.

Galileo Technic Models:

  • Air crafts
  • Various types of transportation machines
  • Cranes
  • Gadgets and games
  • Moving animal and figures
  • Simple Machines
Ages: 9-12
Lesson duration: 75 minutes
Number of Lessons: 36

Ages: 9-12

Lesson duration: 75 minutes

RoboToys is a program designed to introduce children the principles of robotics, basic mechanics, coding and robotic-mechanical design through tangible and screen coding language.

The goal of the program is to provide children with the basic skills to become robotic makers.

The program will cover subjects in robotic-mechanical planning while using respectively coding subjects.

During the program, children will build various advanced robots and apply common coding commands that will give them the basis for further increasing their algorithmic and logical thinking skills.

Through RoboToys, children embark on a thrilling journey into robotics, where imagination meets engineering.

RoboToys Program Objectives:

  • Introduce children to world of robotics.
  • Experience building advanced mechanical robots.
  • Present the principles of machinery and mechanical engineering concepts.
  • Acquaint basic to advanced programming concepts.
  • Foster algorithmic and logical thinking, teamwork and problem solving skills.
  • Develop creativity and communication abilities.

RoboToys Models:

  • Amusement park rides
  • Various types of transportation machines
  • Solar System and Space
  • Sport games for group challenges
  • Simple machines
  • Funny robot characters
Ages: 9-12
Lesson duration: 75 minutes
Number of Lessons: 36

RoboToys is a program designed to introduce children the principles of robotics, basic mechanics, coding and robotic-mechanical design through tangible and screen coding language.

The goal of the program is to provide children with the basic skills to become robotic makers.

The program will cover subjects in robotic-mechanical planning while using respectively coding subjects.

During the program, children will build various advanced robots and apply common coding commands that will give them the basis for further increasing their algorithmic and logical thinking skills.

Through RoboToys, children embark on a thrilling journey into robotics, where imagination meets engineering.

RoboToys Program Objectives:

  • Introduce children to world of robotics.
  • Experience building advanced mechanical robots.
  • Present the principles of machinery and mechanical engineering concepts.
  • Acquaint basic to advanced programming concepts.
  • Foster algorithmic and logical thinking, teamwork and problem solving skills.
  • Develop creativity and communication abilities.

RoboToys Models:

  • Amusement park rides
  • Various types of transportation machines
  • Solar System and Space
  • Sport games for group challenges
  • Simple machines
  • Funny robot characters
Ages: 9-12
Lesson duration: 90 minutes
Ages: 9-12
Lesson duration: 90 minutes

The RoboBricks enrichment program teaches software engineering, technology, entrepreneurship and Math (STEM). During each lesson, students build a robot that performs various tasks. Once they finish building the robots, the students are given the opportunity to develop and create computer algorithms and learn how to implement them on the WeDo coding system. Most computer programs and software are in English. We teach our students to use the correct English terms, aiding them in the development of their technical language for the field.

At the end of the semester, students design a machine and a code and present their project to potential investors or the panel of judges (usually parents). This program introduces the participants to many important professional skills that they will later be able to employ in their future careers.

RoboBricks Curriculum

The Young Engineers approach utilizes the Spiral Method, allowing new concepts to learn from while relying on the subjects of the previous program. We always encourage newcomers and repeat previous lessons to ensure all our students are catching up.
RoboBricks introduces participants to the world of robotics through understanding the basics of mechanical engineering, and the basics of coding such as algorithm planning, formulation of pseudocode, flow charts, WeDo Programming, input and output implementations, loops, multi-threads, keyboard operations, sensor applications, calculation commands.

RoboBricks is designed to introduce students to the world of entrepreneurship. Students will experience conducting market research, creating a product page, and using Google Tools, Microsoft PowerPoint, rhetorical methods, and many more.

RoboBricks Curriculum

The Young Engineers approach utilizes the Spiral Method, allowing new concepts to learn from while relying on the subjects of the previous program. We always encourage newcomers and repeat previous lessons to ensure all our students are catching up.
RoboBricks introduces participants to the world of robotics through understanding the basics of mechanical engineering, and the basics of coding such as algorithm planning, formulation of pseudocode, flow charts, WeDo Programming, input and output implementations, loops, multi-threads, keyboard operations, sensor applications, calculation commands.

RoboBricks is designed to introduce students to the world of entrepreneurship. Students will experience conducting market research, creating a product page, and using Google Tools, Microsoft PowerPoint, rhetorical methods, and many more.

RoboBricks Objectives

  • Introduce algorithmic thinking
  • Learn English software engineering terminology
  • Encourage procedural thinking
  • Time management through submitting final project by a given deadline
  • Improving presentation skills
  • Working in teams efficiently
  • Familiarization with computer orientation
  • Gaining information system and media literacy
  • Progressing critical and creative thinking

RoboBricks Model

  • Gadgets and games
  • Modern Robots to execute variety of tasks
Ages: 12-15
Lesson duration: 90 minutes
Number of Lessons: 36
Ages: 12-15
Lesson duration: 90 minutes
Number of Lessons: 36
The Young Engineers’ Robotics program is a forward-thinking initiative that mirrors the robust engineering curriculum of universities, priming students for the challenges of the industry. It demystifies software terminology by employing intuitive visuals and simple links, providing an accessible gateway into the realm of professional robotics engineering.
Central to its ethos is the cultivation of 21st-century skills: from adaptive learning, teamwork, and media literacy to fostering high-order, innovative thinking. The essence of the program lies in its ‘Edutainment’ philosophy, masterfully blending education with entertainment.
Our students collaborate to create sophisticated robots and this hands-on approach not only immerses students in the captivating world of robotics, but also inspires them to delve deeper into STEM fields, encompassing science, technology, mechanical and software engineering, and mathematics.

Robotic and Software Engineering Curriculum

Adopting a holistic methodology, the Robotics Program's design incorporates the spiral learning approach, ensuring each session builds upon the last, fostering a continuous and deepening learning experience. Students learn commands, conditions, loops, planning methods, dynamic programming, applied mathematics, and operators. Students solve the challenging engineering principles through the use of LEGO® EV3 programming software. This program allows them to create and enter codes that move their robot.

Robotics Program Objectives:

  • Improve procedural, logical and algorithmic thinking and problem solving skills.
  • Enhance programming abilities.
  • Cultivate students’ ability to solve complex engineering challenges using mechanical and programming solutions together.
  • Introduce children to realm of professional robotics engineering.
  • Develop mathematical processing.
  • Improve time management and team building skills.
  • Expand critical and creative thinking capabilities.
  • Acquire information system and media literacy.

Robotics Program Robots:

  • Amusement park
  • Heavy construction equipment
  • Vehicles
  • Robots to perform complex missions
  • Gadgets and games

Robotics Program Robots:

  • Amusement park
  • Heavy construction equipment
  • Vehicles
  • Robots to perform complex missions
  • Gadgets and games